Hold. The. Phone. Let’s do a little recap, shall we?
You’re just a non-machine girl, living in a machine world, trying to pass your classes. BOOM, some random guy invites you to join a secret society, you see him knife someone, he turns out to be a robot, there’s an underground hideout, you used to be the rebel leader but lost your memory, you have an aunt, your aunt gets killed, you’re getting it on with lotsa dudes (including the math teacher), your friend’s in the detention center, a guy you don’t trust and another one you might trust (and you’ve been in both their pants) are maybe trying to save him, you’re trying to bring down the robots and now you’re going to be blown to smithereens by your roommate (also a robot). How’s THAT for action?
And you decided to A. Shove the clip in the gun and shoot Sev. Maybe you can short-circuit her and stop the explosion.
You adventuring adventurers are a reckless bunch of crazies, you know that, right?
Chapter 18: Takes a Second To Say Goodbye
Without even thinking, you grab a clip from the table, slam it into the gun and take aim.
“7… 6… 5…” Sev chirps.
“Wait! You don’t know what you’re doing! Noooooooo—” Dr. Artemus lunges at you, but you brush him away. What is it they say in the old vids? Shoot first and ask questions later? You pull the trigger.
You are dead.
Your reckless choices have lead to the destruction of the entire complex—Sev was wired for mutually assured destruction. Any attempts to stop the detonation sequence were programmed to result in a catastrophic explosion that would destroy the school and surrounding countryside.